Quite a few options and preferences use pixels as a unit of measurement. Blender currently doesn't support pixels as a unit of measurement for displaying property values. This task would be to add pixels as an available unit of measurement to the code base. This would allow properties to be hooked up in the correct format instead of the current ambiguous number that is displayed.
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If you want to work on it, go ahead. I guess this is a new type of unit, not using the distance unit, because linking it with meters, miles etc. is quite complex and not so useful.