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When splitting a Node Editor area containing Python nodes, the new area shows nodes but does not have an active nodetree
Closed, ResolvedPublic

Description

System Information
Win7 x64

Blender Version
Broken: Blender 2.69 r60995
Worked: unknown

The new area will correctly display the same node tree as the original area, but bpy.context.space_data.node_tree will be None and the header's template_ID UI element will be empty.

Exact steps for others to reproduce the error

  1. Create a Python node tree
  2. Split the Node Editor area

Demo:

Event Timeline

Tom Edwards (artfunkel) raised the priority of this task from to 90.
Tom Edwards (artfunkel) updated the task description. (Show Details)
Tom Edwards (artfunkel) edited a custom field.
Lukas Tönne (lukastoenne) changed the task status from Unknown Status to Resolved.Dec 9 2013, 12:00 PM

Closed by commit rB964252cdda6f.