System Information
Mac 10.7.5
Blender Version
Broken: Blender 2.69 r60991
Short description of error
Complex animation scene renders correctly from GUI, but on first frame of command line rendering, linked characters do not have actions applied.
Exact steps for others to reproduce the error
Haven't been able to recreate with a simple .blend yet.
My scene is an animation with a number of linked assets, so difficult to share, but all seems healthy otherwise.
Proxified character rigs seem to not have their actions correctly applied on first render frame when rendering from command line. Have tried with local renders on two machines, as well as using Qmaster as render manager. With Qmaster the first frame of each chunk (it breaks render into 10 frame ranges) also renders incorrectly.
So whatever frame I start rendering from always comes out incorrectly.
Here is an example command line:
/Applications/Blender2.69/blender.app/Contents/MacOS/blender -b -y /Users/stephenhamacek/Documents/Quandamooka/Projects/YunganMunnee/scenes/Scene06/YM-06-08-01.blend -o /Users/stephenhamacek/Documents/Quandamooka/Projects/YunganMunnee/renders/quick/06-08/ -s 1 -e 170 -a
Example incorrect frame (no pose/action applied)
Next frame renders correctly:
Here's example terminal output:

