System Information
Win7 x64
Blender Version
Broken: 2.66 (r55078)
Worked: unknown
Short description of error
When setting the value of matrix_world on an object with a bone parent, the matrix of the bone parent is not taken into account. This leads to the object being positioned relative to the tail of its parent bone instead of the world.
Exact steps for others to reproduce the error
- Open
- Run the script
The object will change position, even though the script is only performing o.matrix_world = o.matrix_world.