System Information
Windows 8, NVIDIA GeForce GTX 645
Blender Version
Broken: 2.69.0
Short description of error
I'm applying a boolean modifier to an object using a stretched cube. The object has a UV mapped texture. After performing a boolean, the UV map on the object is completely remapped and is hopelessly unrecoverable.
I've attached a before-and-after picture.
Exact steps for others to reproduce the error
In the attached .blend file: (1) use render mode to see the original texture map; (2) in Object mode select object TL_SI_M0202_diag; (3) Add boolean modifier; (4) select 'Difference'; (5) choose object 'Cube'; (5) use Render mode to view changed texture.
The same issue occurs with the other boolean modifiers.
