hello
I tried run games I made and games from blender 24.1 demos on my
system: Ubuntu breezy
hardware: sony VGN-FS395VP, 512RAM, Pentium M Processor 740, Geforce go 6400 32 MB DDR - Up to 128 MB shared, linx-drivres NVidia 1.0-7667.
and everytime I hit P key Blender(static, dynamic) crash with this message
Detected GL_ARB_texture_env_combine
Detected GL_ARB_texture_cube_map
Segmentation fault
and there is a message after blender start
Unable to load: libtiff.
Try setting the BF_TIFF_LIB environment variable if you want this support.
Example: setenv BF_TIFF_LIB /usr/lib/libtiff.so
I tried setenv BF_TIFF_LIB /usr/lib/libtiff.so, it doesn't work, but this doesn't cause this problem I think.
thx jm
Description
Event Timeline
Logged In: YES
user_id=3957
The problem seems to be related to the fglrx ATI driver.
It is a missing symbolic link in the /usr/lib/fglrx/lib
there is only the libGL.so.1.2 and a libGL.so.2
But by using strace i found out that blender looks for a libGL.so, so i created a symbolic link and voila, the GE works again.
So, just go to the /usr/lib/fglrx/lib directory and enter:
ln -s libGL.so.1.2 libGL.so
and everything should work
Greets
Linny
See this discussion:
http://blenderartists.org/forum/showthread.php?t=68919
Can you verify this helps?
We should put this fix in the release logs!
Logged In: YES
user_id=2505
hmm thx for reply, but I use NVidia cards :)
I fixed the problem already. I dowloaded one of the new test builds & also compile Blender by my self, both works. Moreover now I got new Ubuntu 6.06 where 2.41 is like default Blender version in repositories so I don't have a problem at all.
thx jm
Logged In: YES
user_id=3957
So the issue seems to be resolved for you.
Can we close it then?
Thanks,
Erwin
This is a generic request to test your bug report and see if it is still an issue in 2.5alpha2 if so please let me know by making a comment in this report ie 'also in 2.5alpha2' and I will add it to the 2.5 bug list.