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Smooth shortcut key listed incorrectly in 3D View menu and toolbox
Closed, ArchivedPublicPATCH

Description

In edit mode, the Mesh->Vertices->Smooth menu lists the shortcut key as "W, 0", however to use the function you have to press "W, Alt 1". "W, 0" is used to flip the normals of a faces.

This is set in /blender/src/header_view3d.c, but also appears in /blender/src/toolbox.c. In the latter there are some other incorrect key shortcut labels (e.g. Bevel, Set Smooth/Solid) as well.

Don't know whether keyboard shortcuts should remain the same, but the attached patches change the entries in the menu and toolbox.

Event Timeline

JLuc Peuriere (lukep) changed the task status from Unknown Status to Unknown Status.Feb 11 2006, 1:08 PM