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Half of a Face is Missing on Newly Created Cubes or Cylinders.
Closed, ResolvedPublicBUG

Description

System Information
Ubuntu 12.04 64 bits NVIDIA quadro FX 3500

Blender Version
Broken: 2.69.9 4503f82
Worked: 2.69

When we add a Mesh (Cube or Cylinder), one triangle of a quad face is missing. The face with the missing triangle is the face with the index=0 or it is an adjacent face of the one which has index=0.
In edit mode, the face is fully displayed but not in object mode and it is not rendered.

Add a Mesh Cube or Add a Cylinder.

Related Objects

Event Timeline

ronan ducluzeau (zeauro) raised the priority of this task from to 90.
ronan ducluzeau (zeauro) updated the task description. (Show Details)
ronan ducluzeau (zeauro) edited a custom field.
Bastien Montagne (mont29) lowered the priority of this task from 90 to High.Jan 22 2014, 4:38 PM

Confirmed… and default (startup) cube is OK :/

Bastien Montagne (mont29) changed the task status from Unknown Status to Resolved.Jan 22 2014, 8:21 PM

Closed by commit rB28ca299d4dfc.