System Information
archlinux
nvidia gtx 275
Blender Version
Broken: 2.69 c7ac0ed
Short description of error
linked objects lose parents on saving or on loading.
Exact steps for others to reproduce the error
- create a blender scene with at least one object called some_objects.blend
- create another blender scene where you link in the object(s) ( not just the meshes ) from the previous file.
- make a new empty object
- parent the linked object(s) to the empty object.
- ( you can now move around the linked object using the empty object, otherwise you couldnt )
- save this file to linked.blend
- reopen it and you see that the parent setting has been lost and with it any positioning of the objects.
the parent tree before:
and after loading/saving:
I dont think this behavior is intended. Maybe blender saves the file 'correctly' but just loads it incorrectly. I also have not included .blend files because i dont know how blender handles file names and maybe my local/absolute paths dont work if you open them . Anyway it should be easy to make those two .blend files

