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artefacts when painting with mirror modifier
Closed, ArchivedPublic

Description

System Information
Operating system and graphics card

Not relevant

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

2.96 (and older)

Short description of error

Make a model using mirror modifier. Unwrap it. Add material and texture. Start painting. When painting over the borders of the symmetry there are artefacts when painting. Currently when disabling the visibility of the mirror modifier, painting is OK. Please see this post:

http://blenderartists.org/forum/showthread.php?327626-artefacts-when-painting&p=2580772#post2580772

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Event Timeline

daniel Cremers (danicrem) raised the priority of this task from to 90.
daniel Cremers (danicrem) updated the task description. (Show Details)
daniel Cremers (danicrem) edited a custom field.
Campbell Barton (campbellbarton) changed the task status from Unknown Status to Archived.Feb 18 2014, 11:04 PM

This is known limit, you cant paint when theres overlapping UV's.