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Box select channels in dope sheet doesn't select corresponding bones in rig.
Closed, ResolvedPublic

Description

System Information
Operating system and graphics card

Mac 10.8.5, GTX 660 3072 MB

Blender Version
Broken:hash 1c866c3
Worked: (optional)

Short description of error

A fairly recent build added the feature of selecting corresponding bone when selecting its channel in dope sheet (pose mode). This is brilliant and so much help.

Issue is that selecting individual or shift-selecting channels works as above, but doesn't work when box selecting channels by leftclick-dragging across names in DS. Would be a useful speedup for sure.

Sorry this is possibly more feature-request than bug...

Exact steps for others to reproduce the error

  • load or link any rigged character
  • keyframe pose
  • compare shift select channels in Dope Sheet, to click-drag select channels.

Thanks!

Event Timeline

Stephen Hamacek (hammers) raised the priority of this task from to 90.
Stephen Hamacek (hammers) updated the task description. (Show Details)
Stephen Hamacek (hammers) edited a custom field.

Assigning to self. Although this borders more on being a feature request, it's not too much of a stretch to add support for this.

Joshua Leung (aligorith) lowered the priority of this task from 90 to 50.Feb 21 2014, 12:35 PM
Joshua Leung (aligorith) changed the task status from Unknown Status to Resolved.Feb 21 2014, 12:55 PM

Closed by commit rB4ff3ec835e32.

Thanks so much aligorith!