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Crashing on undo of ocean modifier.
Closed, ResolvedPublic

Description

System Information
Operating system and graphics card

Blender Version
Broken: (example: 2.69.7 4b206af, see splash screen)
Worked: (optional)

Short description of error

Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps

Event Timeline

foo (danem) raised the priority of this task from to 90.
foo (danem) updated the task description. (Show Details)
foo (danem) edited a custom field.
foo (danem) added a subscriber: foo (danem).
foo (danem) added a comment.EditedFeb 27 2014, 6:58 PM

Eh, sorry. I'm not sure how this issue was posted without the information I provided. Unfortunately, I am not able to edit this after the fact...

The relevant information that inexplicably disappeared:

System Information
OS X 10.6.8 / NVIDIA GeForce GT 330M

Blender Version
Broken: 2.69.11 ( 2.7 )

Short description of error

Blender crashes when undoing the application of the ocean modifier. This only occurs when 2 or more object have the ocean modifier active ( not applied ).

Exact steps for others to reproduce the error

  1. Add ocean modifier to default cube
  2. Duplicate default cube
  3. Apply ocean modifier
  4. Press Ctrl+Z

Bastien Montagne (mont29) lowered the priority of this task from 90 to 50.Feb 27 2014, 8:42 PM

Will try to understand what happens here... :/

Bastien Montagne (mont29) changed the task status from Unknown Status to Resolved.Mar 1 2014, 9:22 PM

Closed by commit rBf01d19431d0e.