System Information
Operating system and graphics card
OS X 10.8.5 GeForce GTX 660 3072 MB
Blender Version
Broken: 2.7 19e627c
Worked: (optional)
Short description of error
Scene file with multiple linked rigs/assets, when Saved-as or Save copy'd to parent directory (or elsewhere I presume) all texture images from linked assets are missing. Tried with remap relative on and off.
Hard to supply a .blend. Sorry. Let me know if there is a way you want me to do this.
Exact steps for others to reproduce the error
Examples of my file structure relative to original .blend:
../../models/characters/boy
../../models/scenic/tree etc.
And all linked asset's textures are in subfolders, mapped relatively within their files like:
//textures/hair.png etc.
I don't want to have to use absolute file mapping with my assets, as that will break other workflow scenarios for me.
Apologies in advance if this is my error somehow.