System Information
OS: Linux Mint 16 64 bit
CPU: AMD Phenom(tm) II X6 1090T Processor
GPU: NVIDIA GeForce GTX 480
Blender Version
Broken: 2.70 64 bit, Linux (Hash: 19e627c)
Short description of error
Creating an object with dense triangles will cause it to not render in the viewport if the viewport mode is wireframe, and the object interaction mode is object mode. I have tried this with an icosphere and cone.
Exact steps for others to reproduce the error
- Create an object with a dense triangle mesh (I tried with an ico sphere and cone).
- For the ico sphere, I used a subdivision settings of 6, and cone with a verticies settings of 178.
- Making sure that you're in object mode, switch to wireframe draw.
- The dense triangles will not draw.