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Cycles crash when OSL scripting is enabled
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Description

System Information
OSX 10.9.1
i5 2.7, 16GB
Radeon 6770M, 512

Blender Version
4e13616 crashes, 19b82be is fine

Short description of error
Trying to render using either the Viewport or camera crashes Blender every time for me when Open Shading Language is enabled. This happens even if there is no script being used.

Exact steps for others to reproduce the error
All I have to do is enable OSL scripting and try to render.

Event Timeline

marc dion (marcclintdion) raised the priority of this task from to 90.
marc dion (marcclintdion) updated the task description. (Show Details)
marc dion (marcclintdion) edited a custom field.

Feedback: No crash on Win7/64, CPU rendering (AMD card.... heeey), default scene, blender-2.70-7fb33e5-win64 (May 24)

@marc dion (marcclintdion) Are you using the default scene?

Brecht Van Lommel (brecht) lowered the priority of this task from 90 to 30.May 24 2014, 2:02 PM

Neither the 2.71 testbuild1 nor the latest buildbot (9127b8f) crashes for me on OS X 10.9.1.

  • Are you using the 32 or 64 bit build?
  • Which builds are you testing, are they from builder.blender.org?
  • Does the crash still happen after Load Factory Settings?
  • Does it happen in the default scene?

This happens with the builder.blender.org from a day or two ago. 64bits

I tried loading factory settings a couple of times, and with the default scene.

Anyways, This was just a head's up and since I've already deleted that build and nobody's confirming, I've dropped the issue.

Brecht Van Lommel (brecht) changed the task status from Unknown Status to Unknown Status.May 26 2014, 1:32 PM