System Information
Windows 7 64 Bit
Linux 64 Bit
Blender Version
Broken: 2.7 19e627
Worked: 2.59
After a few Loopcuts, the orientation of the faces (on the defauld cube) ist strange. Every new cube works fine.
In the attached .blend file is an object including a mesh with two cubes. On the right side there is the default cube. On the left side there is a new inserted cube. Every cube has three loopcuts.
To see the difference, just select the faces on the top side of the two cubes one after another with 'Transform Orientation' set to 'Normal'. On the left (new) cube, all faces have the same orientation. On the right (default) cube, the two top faces on the left have another orientation then the two faces on the right.
Best regards
Martin