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Binary FBX export missing deform bones only option
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Description

From a user comment on code.blender.org:

"i tried the test build a few days back to find that with the “new” fbx 7.3 exporter you can’t select “deform bones only” which means if you try using the rigify or makehuman rig it will export all the bones in the file.

would it be possible to add it back into the options, btw its still there for the 6.1 version

tested on UE4.1"

Event Timeline

Mitchell Stokes (moguri) raised the priority of this task from to 90.
Mitchell Stokes (moguri) updated the task description. (Show Details)
Mitchell Stokes (moguri) edited a custom field.
Mitchell Stokes (moguri) updated the task description. (Show Details)
Campbell Barton (campbellbarton) lowered the priority of this task from 90 to Normal.Jun 6 2014, 8:00 AM

*Sigh* More complexity…

Bastien Montagne (mont29) changed the task status from Unknown Status to Resolved.Jun 6 2014, 9:42 AM

Closed by commit rBAba7f4237ef75.