System Information
Windows 7 PRO 64Bit / WIN8 PRO 64Bit / WIN8.1 PRO 64Bit (TESTED)
Nvidia GTX 460 1GB (Drivers 337.88WQHL - 340.43 BETA) (TESTED)
Blender Version
Broken: ALL Official / based versions (2.63 is the farthest back build that was tested)
Worked: soc-2013-paint http://graphicall.org/1107 (Still artifacts, undo clears ALL artifacts)
Short description of error
Texture Painting in 3D viewport causes artifacts, when using Undo (to remove artifacts) cache gets reset.
Exact steps for others to reproduce the error
Using any of the current builds 2.71 etc.
- Use any (Draw) brush in "Texture Painting" mode, use brush wildly in 3D viewport- Causes strange artifacts.
- Use UNDO function (CTRL + Z) - Clears most of the artifacts however leaves some of them. Undo cache forgotten / reset
- Reopen .blend, Use same brush in UV/Image Editor viewport - NO artifacts / Undo works as intended.

