System Information
Mac OSX 10.9.4
MacBook Pro late 2013
Nvidia GeForce GT 750M
and tested also
Linux Ubuntu 12.04
Nvidia GTX 560Ti
Blender Version
2.71 (2.70 is not making crash)
Short description of error
This scene is part of project, where meshes were imported from 3D Max using fbx-format. Some meshes are causing Blender crash if VBO is checked in user preferences. In attach file there is only one mesh left with something odd.
Exact steps for others to reproduce the error
Open file with official BLender 2.71, go to user preferences, check in system tab VBOs -> crash.