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Blender 2.71 and DirectX Exporter 3.1.0
Closed, ResolvedPublic

Description

Strange problem:

  1. Create any mesh in Blender, for example Suzanne
  2. Export it. Left-Handed, Y Up.
  3. Open it in DirectX Viewer. All faces are flipped.

No way to fix it with Right-Handed option. Now the mesh is pointing away.

Event Timeline

Dmitry (MakKlaski) raised the priority of this task from to 90.
Dmitry (MakKlaski) updated the task description. (Show Details)
Dmitry (MakKlaski) edited a custom field.
Bastien Montagne (mont29) lowered the priority of this task from 90 to Normal.
Brendon Murphy (meta-androcto) changed the task status from Unknown Status to Resolved.Sep 8 2015, 3:03 AM

closing as resolved, commit rBAdafc79fbb0ca814754e0f4698d9eb280cf9f8a53 should have fixed