System Information
Win7/64, GTX 750 Ti
Blender Version
2.71.3
Short description of error
Shadows of objects are computed that that do not belong to an included render layer
Exact steps for others to reproduce the error
Open the attached file and render. You see a shadow on the cube. The shadow is casted from the plane in front of the camera. There must not be a shadow because "RenderLayer 1" only includes layer 1 for rendering whereas the plane belongs only to layer 2. Hence the plane must neither be rendered nor it must cast a shadow. Currently it is not rendered but it does cast a shadow.