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Connect failed in certain case
Confirmed, NormalPublicTO DO

Description

System Information
Win8 64bit | GTX680

Blender Version
Broken: 2.71.6 a0b3604

Short description of error
When select two vertices and press J to connect, it fails to add vertices to edges in between.

Exact steps for others to reproduce the error
Please see the attached case for example. Thanks for checking.

Event Timeline

Leon Cheung (leon_cheung) raised the priority of this task from to 90.
Leon Cheung (leon_cheung) updated the task description. (Show Details)
Leon Cheung (leon_cheung) edited a custom field.
Sergey Sharybin (sergey) lowered the priority of this task from 90 to Normal.Sep 24 2014, 10:01 AM

This is tricky... it can be supported however currently its intentionally not supported.

See: T39418

There are some cases where you want to split a very broken face in two, as in the report above. And other times you wan't to cut the face as is done in this report.

Since both are valid used, we better have an option for this.

  • This is more of a TODO (not for 2.72 release)

Set as TODO, but would will try get this done before next release, have some other improvements planned too.

Fix the code which caused the error:
rBb7174c9320c5e3446d8237059841d982279e32e9

However the example given will still fail since its intentional.