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refraction and reflection pass bug
Closed, ArchivedPublic

Description

System Information
windows7 64
ASUS ATI Radeon HD6870

Blender Version
Broken: (All)
Worked: (None)

Short description of error






Exact steps for others to reproduce the error

open this, press f12, select reflection - working properly
switch on combined - working with bug
select "transparent"material
switch off combined, f12, select refraction - working properly
switch on combined, f12, select refraction - working with bug

Event Timeline

Alexey (Inwader77) raised the priority of this task from to 90.
Alexey (Inwader77) updated the task description. (Show Details)
Alexey (Inwader77) edited a custom field.
Thomas Dinges (dingto) lowered the priority of this task from 90 to Normal.
Sergey Sharybin (sergey) changed the task status from Unknown Status to Unknown Status.Oct 7 2014, 11:36 AM

This might be confusing, but as your previous reports about passes it's all about being able to combine rendered passes into a final combined image.

Things might be improved or changed, but that would break quite a few of existing projects. Would consider this a TODO. Thanks for the report anyway.