System Information
Windows 7 64, HD 5770
Blender Version
Broken: 95182d1 (2.72 release) + ee5936c
Short description of error
Not sure if this is a bug.
Armature Pose Mode: Bones with Copy Scale constraint cant display correct scale if their rotation has changed with IK constraint or even Copy Rotation IK.
Exact steps for others to reproduce the error
- Add an Armature, go into Editmode.
- Add 2 Bones: IKbone and TARGETbone
- Set them up for Inverse Kinematics (IK).
- Give IKbone a Copy Scale constraint.
- Use TARGETbone as target.
Scale and rotation of IKbone is now controlled by TARGETbone.
- Move TARGETbone to change IKbones rotation.
- Scale TARGETbone to change IKbones scale.
Problem:
The IKbones scale works as if it has no rotation.
Note: This applys also to bones that take rotation from an IKbone via Copy Rotation constraint. (Green bone in picture)
Its like a link to the "buggy" IK rotation, but it appears to be different.
