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Imperial Units not working
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Description

System Information
win 7 x64 Tittan 660 TI

Blender Version
Broken: 2.72 eb464ee
Worked: 2.68a

Imperial units not working

First:
set to imperial units
set scene scale to 1
add cube in object mode
turn on edge length
go to edit mode
edges do not read 2'x2'x2'

Second:
erase cube
Change scene scale to .3048
add new cube in object mode
turn on edge length
got to edit mode.
edges read 2'x2'x2'
Move face 1'
edges read 2.305'
they should read 3'

Event Timeline

Aaron Smithey (asmithey) claimed this task.
Aaron Smithey (asmithey) raised the priority of this task from to 90.
Aaron Smithey (asmithey) updated the task description. (Show Details)
Aaron Smithey (asmithey) edited a custom field.

I noticed I had opened a project from 2.68a prior to testing.

I then closed Blender and reopened Blender 2.72 again. I added a cube in object mode with scene scale set to one with imperial units. I then when to edit mode and the cube edges read 2'x2x2' and when I moved a face 1' it did show 3' correctly.

So, It seems that in Blender 2.68a for imperial units to work you had to set scene scale to .3048

Now, with Blender 2.72 you leave scene scale to 1 (which is the way it should be)

So the real issue is when I open a project created with Blender 2.68a with 2.72 the dimensions of objects are incorrect by a factor .3048.

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Oct 15 2014, 12:54 AM

As you said yourself, issue was in 2.68 and has been fixed since then… Thanks for the report anyway.