OS
Windows 8
Blender Version
Tested on 2.71, 2,72, 2.72a
Problem
I have hands of character constrained as children of a gun, which "lag" behind when scrubbing back and forth in the viewport.
While this in itself is annoying, and probably a bug, the problem is worsened by the fact that this lagging carries over to "Render Animation", so the hands/arms would be in the wrong place.
This doesn't happen when rendering out single frames. Fine for single images, but for animation, this is a big headache.
File: