OS
Windows 8
Blender Version
Tested on 2.71, 2,72, 2.72a
Problem
I discovered this while trying to find a workaround of problem reported in T42319.
When using the "Render Animation" function with motion blur enabled, some frames render fine, but some frames take a ridiculously long time.
In the attached file, when trying to render animation with "Motion Blur" enabled (even at 0), frame #2 especially seem susceptible to this, though it happened with frame #0 at another point of testing.
This doesn't happen when rendering out single frames.
File: