System Information
Win 7 64bit
Mobility radeon 5650
Catalyst driver 12.10
Blender Version
Broken: blender-2.73-testbuild1-win64
Worked: Official 2.72b
Short description of error
Sun shadows in GLSL view do not look right. It appears the whole of the shadow map frustrum is filled with the shaded value. I'm attaching a comparison screenshots from the viewport. The bug happens with simple and variance shadow map style.
I do have older drivers, but everything worked well so far. If other cards work properly I could test with a newer driver version.


