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BGE not recording all object of simulation
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Description

Windows 7 64 bits
16G Ram Kingston
Intel i7 4770

Blender 2.72b
Base on that tutorial: http://cgcookie.com/blender/lessons/2-working-with-shards/

If I press "P" to simulate, it works my Activation Cube follows the bullet.
If I enable recording and press "P", my Activation Cube does not follow and is not recorded

Before recording, I have to lock the X axis of the cube (the cube is like "Protected") in the "Dope Sheet" then enable recording, and only then the whole simulation is recorded correctly

Event Timeline

Sorry, I forgot to put the right Tag "Blender Game Engine" in the projet section

Without a test file, we cannot easily reproduce the issue. Furthermore, this is now an older version of Blender, so we cannot guarantee the bug. Please confirm the bug and upload a test file, or we will close this report (in about a week)

Sergey Sharybin (sergey) lowered the priority of this task from 90 to 30.May 18 2015, 2:24 PM

It is crucial to have .blend file which demonstrates the issue, it saves huge amount of time trying to figure out what might be wrong in your setup.

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.May 25 2015, 3:24 PM
Bastien Montagne (mont29) claimed this task.

No news since one week…