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Adding edgeloop with loopcut assigns new verts to both groups of each edge they lay on no matter if groups are locked
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Description

When adding edgeloop with loop cut (ctrl+R) the result verts are automatically appended to groups of both other vertices from edge they were created on regardless of vertex group being locked.
When group is locked it grays out assign/remove button and this documentation states:

"When you click on the icon, it changes to a closed lock icon and all vertex group modifications get disabled. You can only rename or delete the group, and unlock it again. No other operations are allowed on locked Vertex Groups, thus all corresponding function buttons become disabled for locked Vertex Groups."

To reproduce:

  • create cube
  • go to edit-mode
  • add edgeloop
  • add it to group1
  • create another edgeloop over the same axis as first
  • add it to group2
  • now that each new edgeloop is in its own vertex group, lock the groups
  • create new edgeloop in between the two
  • deselect
  • select all from any of the two groups
  • both groups contain third edgeloop verts.

Event Timeline

Reslav Hollos (Radivarig) raised the priority of this task from to 90.
Reslav Hollos (Radivarig) updated the task description. (Show Details)
Reslav Hollos (Radivarig) edited a custom field.

Actually step 5. creating second edgeloop will already add it to group1, so at the end of above steps, group1 will also contain the second edgeloop.
(Above steps correspond to creating two loops, adding each to their group and then creating new loop in the middle)

Campbell Barton (campbellbarton) changed the task status from Unknown Status to Archived.Dec 30 2014, 7:21 AM

Group lock is only for painting or tools that adjust weights (such as normalize). it doesnt effect interpolation of new geometry.