System Information
Operating system and graphics card
Windows 8, dual Nvidia 860M
Blender Version
Broken: 2.73b, 2.73
Worked: (optional)
Short description of error
Edges missing in sculpt mode but are part of mainfold normals in edit mode
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
After re-topology of a base mesh, create a multi-resolution modifier, subdivide and check wire-frame in sculpt mode. On occasion there are missing edges.
