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error exporting fbx 7.4
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Description

System Information
windows 64, core i 5, 16 ram

Blender Version
Broken:2.73a
Worked: Animation 3d for videogames

Short description of error
When i export an animation with fbx 7.4 not includes the delected rig animation, only export de model with the selected frame on the timeline. I dont have this issue in Blender 2.72.

Also, not export the mesh animation that i made with shapekeys. I need to use it for UNITY.

Event Timeline

Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.Feb 9 2015, 9:46 PM

As usual, please attach here files (.blend and fbx), with precise description of how you generated the FBX (screenshot of settings is usually a good idea).

And please check with latest build from our buildbot.

Also, shapekeys with Unity are tricky to import (nothing related to Blender), search on their forums and help about it.

Thank for the fast answer.
I'm going to upload de fbx files and the screenshoot with the properties that i export.

This is it that works. Blender 2.72

With this properties

And this is the lastest version with the problems (Blender 2.73a). No export the rig animation, and when i import into Unity or any other 3d program doesnt work. All crash it

Thank you so much.

You more than likely want to try to disable 'NLA strip' option - many users were unhappy to get 'default' scene animation exported too, when they only wanted all actions and/or NLA strips to be exported, so since 2.73 default scene action is only exported if both NLA Strips and All Actions are unset…

Thanks for the asnwer.

I made that you said and the fbx crash Unity, 3d max... all the softwares.

But, when i export with the followings properties, works perfectly:

I have some problem with the smoothing, i dont not why, but when i export without this, the flie doesnt work.

Now i export uncheking NLA and All Actions, and is perfect.

Thank you so much.

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Feb 10 2015, 5:19 PM
Bastien Montagne (mont29) claimed this task.

Eeeeeh, smoothing is another case, please make a new report if you think there are issue there. That one seems to be fixed, time to close. Thanks for the report.