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Numpad division malfunction.
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Description

System Information
Operating system and graphics card
Xubuntu 64 and Windows 8.1 64

Blender Version
Broken: 2.72b and 2.73
Worked: (optional)

Short description of error
When entering values for operations like grab, rotate or scale division of the first results in a division by one by this digit. This should only happen when the numpad slash is pressed first. With later digits it works fine.

Exact steps for others to reproduce the error
Try any operation that takes numbers as an argument for example:
Select the default cube, press g, then x, then 2/3, then Enter. The result will be a movement along the x-axis by 1/23rd a unit instead of 2/3rds.

Event Timeline

Frode Lindeijer (Modanung) raised the priority of this task from to 90.
Frode Lindeijer (Modanung) updated the task description. (Show Details)
Frode Lindeijer (Modanung) edited a custom field.
Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Feb 18 2015, 7:09 PM
Bastien Montagne (mont29) claimed this task.

Thanks for the report, but this is not a bug, but a feature.

By default, when typing during a transform opration, you are in 'simple' mode, where '/' is used to inverse the expression. If you want to be able to enter full math (python actually) expressions, you must first type '=' or '*'.

Awesome, thanks!
For everything. :)

And sorry for the bother.

Still though...
Making /23 result in 1/23 and 2/3 result in 2/3 not only adds functionality it also makes more sense, to me at least, especially in 'simple mode'. Inverting a number doesn't happen as much as dividing one. And because inverting is as simple as dividing one by the number you want to invert you might as well type 1/23 if you want to invert the number 23. Inverting can even be done later by ending the expression with typing home 1/.
But I guess this isn't the right place for discussion. I'll get used to it.