System Information
64bit Manjaro Linux, kernel 3.14.33
CPU: AMD Phenom II 970 Deneb quad-core
GPU: nVidia GTX 650 Ti, driver 346.35
Blender Version
Broken: 2.73 765b842
Short description of error
Following a render and a return to 3D view, I am finding that one hair system of mine is spazzing out. Before a render, it looks fine, but afterwards, all clumps in the hair suddenly point towards the center of the scene, stretched out by a percentage equal to the hair clumping value (75%, in this case, it would stretch all the way with 100% clump).
Problem goes away if I set the Virtual Parents property under children to zero... but Virtual Parents is required in order to prevent Child Simplification from being too destructive.
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps