Win 64, dell inspirion laptop, NVidia graphic Card
Please help : i'm trying to set the IK for bones. I'm preparing the chain of bones, then i'm disconecting parent of the last one ( alt-P) , rename it as an IK-bone. Then I'm choosing IK bone and the last in the chain ( with shift) then I'm trying to add constraint ( tracking / Inverse Kinematics).
Then I'm getting info: IK constaint can be added only to the bones !!! ( and sign: ! plus it does not work) What is wrong?! These are bones!
Is it a bug? Or am i doing something wrong? Help.
Rgst, Stefan.
Please send info to : stesta@wp.pl. s.staniszewski@humanist.com.pl, THX!