System Information
W7 - 74 + GTX 970 (full system info:
)Blender Version
Broken: 2.74 release (for windows 64) hash 000dfc0
Worked: don't know (haven't any old versions on hand that support skin modifier)
Short description of error
When assigning different mesh data to an object that has a skin modifier attached, the skin modifier fails, that is it does not show a skinned mesh.
When examining the mesh data layers for the active object the skin_vertices datalayers are gone
Exact steps for others to reproduce the error
(see attached .blend)
- Select the Cube object
- In the Object data tab: assign the Mesh data from the Icosphere
- Observe failure (mesh is replaced by linked data, but no skinning is done)
In the Python console type:
C.active_object.data.skin_vertices[0]
an error is printed:
IndexError: bpy_prop_collection[index]: index 0 out of range, size 0