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Render Display Bug
Closed, ArchivedPublicKNOWN ISSUE

Description

Its seem that every time you set render display to full screen and then click render, Blender crashes.
I've tried it multiple times with different projects and they all come to the same result.

Event Timeline

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cannot redo here (Os X).

please state your platform, and the build you used

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This is most likely Windows using ATI. These have drivers that don't support drawing float-color buffers in the frontbuffer. I've been removing it all over from Blender now.

Lee: hopefully today we have a new RC2 for windows available. Check the blender.org frontpage.

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I'm running OS X 10.4.6 and Im using the 2.42 RC1 build.

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I'm running OS X 10.4.6 and Im using the 2.42 RC1 build.

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You have to provide your hardware specs too.

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17" iMac G5
2 GHz PowerPC G5
Memory: 512 MB

Anything else you need to know?

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I just downloaded the RC2 build and the problem seems to have gone away.

Thanks

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Its the graphics card we need to know especially... but, I already suspected some code, that has been fixed in RC2. :)

This is a generic request to test your bug report and see if it is still an issue in 2.5alpha2 if so please let me know by making a comment in this report ie 'also in 2.5alpha2' and I will add it to the 2.5 bug list.

Matt Ebb (broken) changed the task status from Unknown Status to Unknown Status.Mar 26 2010, 6:16 AM