System Information
Windows 8.1, EVGA GTX 560 Ti
Blender Version
2.73
Short description of error
editing material nodes that aren't connected to the output (aka orphan nodes) still causes viewport to re-render (if it's in live render mode)
Exact steps for others to reproduce the error
create a node-based material
disconnect any node from the output
change any info in this disconnected node
viewport will re-render