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Crash compositing with undefined node
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Description

intel(R) Core(TM) i7-4770 CPU @ 3.40GHz 3.40 GHZ
Windows 7 64 bits and Geforce GTX 750 ti

Blender v7.2
Broken: Blender 2.72 Hash: 95182d1
Worked: (optional)

I did a scene in Blender 7.2 , and when it will end rendering , I get a window saying " blender stopped working ." and did the animation of the scene, I did the animation in blender 2.74. but when I render in version 2.74 or 2.72 blender or other versions , I get the same error: " blender stopped working."

I did other projects in the blender and when blender renderizo either v2.74 or 2.72. I have no problems with rendering

Exact steps for others to reproduce the error

Finishing the rendered one of the scene, blender it is closed and says (Blender I stop working)

Event Timeline

fernando gonzalez (sioce45) claimed this task.
fernando gonzalez (sioce45) raised the priority of this task from to 90.
fernando gonzalez (sioce45) updated the task description. (Show Details)
fernando gonzalez (sioce45) edited a custom field.
Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.May 15 2015, 4:42 PM

This file is corrupted - sunbeam node in compo is marked as initialized, and yet it’s internal data is NULL. This is not supposed to happen, so we'll need a precise way (steps) to reproduce such situation, otherwise I’m afraid we can’t do much.

Probably something like this happened: create a sunbeams node in 2.74, open and save the file in 2.71 (which doesn't support this node), and then open and try to render in 2.74, it will crash.

Brecht Van Lommel (brecht) raised the priority of this task from 30 to 50.May 17 2015, 1:13 PM
Brecht Van Lommel (brecht) renamed this task from Problem rendering (Blender_Render). to Crash compositing with undefined node.May 17 2015, 1:22 PM

Fixed the crash now, thanks for the report.

thanks for reply, the only one shape in which I could fix it, it was through the append pass beetle animation to another scene of the same archive.

many thanks