System Information
windows 7 with sp1
Blender Version
Broken: 2.75a c27589e
Worked: (optional)
Short description of error
With small size light, the transition between light and shadow have clear sawtooth in preview render(left), but smooth in regular render(right)
Exact steps for others to reproduce the error
As shown above, just one sphere with smooth shade, and the light keep default, just increase the light strength, notice the light size with 0.1, and you can see, the transition between light and shadow have clear sawtooth , though you can solve it by increase the light size, but the shadow will become soft. as you know , the regular render can't find this, just in viewport render. and I guess this problem created by truth normal, and not the smooth normal, though it's not affect the final result, but not good for preview, maybe this one bug, or maybe I don't know the option where to set this. sorry for my stupid :D


