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Normals not updated after sculpting
Closed, ResolvedPublic

Description

System Information
Operating system and graphics card
Win 7 SP1
Geforce GTX 770

Blender Version

Blender-2.75.0-git.75e387d

Sculpt a mesh without any modifier (multires or subdiv surface)
then go to object mode : the normals are not updated until you switch to edit mode