System Information
Windows 7 64, GTX 980
Blender Version
Broken: c27589e + 00857be
Short description of error
There is an exploit that allows to create more than 1 root on a connected surface with the skin modifier.
Wiki says for skin modifiers root:
Each set of connected vertices should have one root node. Mark Root enforces the one-root per set rule, so it is not necessary to manually unmark roots.
Since an exploit is sort of a bug, I think its not wrong to report it.
Its behaviour is definitely not intended - one-root per set rule is broken.
But I also want to point out that this "bug" is quite friendly and useful for modeling.
Please take a look in the file.
Exact steps for others to reproduce the error