System Information
renderer: 'GeForce GTX 860M/PCIe/SSE2'
vendor: 'NVIDIA Corporation'
version: '4.5.0 NVIDIA 353.62'
PLUS
Device: #0
Device Name: Intel(R) HD Graphics 4600
PLUS
Device: #1
Device Name: Intel(R) Core(TM) i7-4710MQ CPU @ 2.50GHz
Running on Clevo W230SS with 16GB RAM.
Blender Version
Broken:
version 2.75 (sub 3), branch b'master', commit date b'2015-07-27' b'20:35', hash b'6df3e3a', b''
AND
version 2.75 (sub 0), branch b'master', commit date b'2015-07-07' b'14:56', hash b'c27589e', b''
Short description of error
As title. Same with every .blend and repeatable with this system config. Tracked memory usage with Afterburner, Blender requires a full restart to flush the GPU memory after attempting an animation or still image render with motion blur enabled.
Exact steps for others to reproduce the error
Based on a (as simple as possible) attached .blend file with minimum amount of steps
Same as above--this happens with any .blend file here.