System Information
Windows 10 64bit + Nvidia GTX 650 ti
Blender Version
in curent Version 275a
Short description of error
This is a general issue in blender font engine
A new created text object "Text" with same font file (Arial)
look different in blender and any other text editor like "LibreOffice"
Notice the difference between T and e chars in "Text"
In blender: here is no space correction between charts (=wrong)
In text editor: you have a space correction between charts
It is interesting to see, that BGE understand space correction between charts
and not the editor - so here is a difference between editor and BGE
notice also that text objects in BGE displayed larger than in editor
see screenshot from BGE for example (same font)
1st text: normal text object (wrong size, but with space correction)
2nd text: triangulated text = mesh (correct size, but no space correction)