System Information
64bit Manjaro Linux, kernel 3.19.8.5
GTX 650 Ti 2gb Video Card, driver 352.30
Blender Version
Broken: 2.76 devel, a08f8a4 through 7c352ed
Worked: 2.75a release c27589e
Short description of error
What happens is blender crashes when you set auto-smoothed normals on a mesh that has the subsurface modifier. This issue seems to have started in builds from within the past few days, possibly earlier.
Exact steps for others to reproduce the error
- Open a new blend file and add a new mesh object.
- Under the Object Data tab, enable "Auto Smooth" under the Normals section.
- Under the Modifiers tab, add the Subdivision Surface modifier
- Crash!
The following is a backtrace, produced by GDB:
#0 0x00000000016e717d in ?? () #1 0x00000000016ea2dd in ?? () #2 0x00000000010e9ffe in ?? () #3 0x00000000010f11a7 in ?? () #4 0x00000000010f7235 in draw_object () #5 0x00000000010d0a7c in ?? () #6 0x00000000010d4402 in view3d_main_area_draw () #7 0x000000000136d876 in ED_region_do_draw () #8 0x0000000001072177 in wm_draw_update () #9 0x000000000105d3b8 in WM_main () #10 0x0000000001057907 in main ()