System Information
Arch Linux 64 bit
Lenovo W510
Intel Core i7 CPU Q 720 @ 1.60GHz
Quadro FX 880M/PCIe/SSE2
OpenGL version 3.3.0 nVidia proprietary driver 340.76
This did NOT occur on my other computer:
Lenovo T430
Intel Core i5 3320M @ 2.60GHz
Intel HD 4000
OpenGL version 3.0 with Mesa open source driver 10.6.4
Blender Version
Broken: git master hash c3fef00
Worked: 2.75a hash c27589e
Short description of error
Render view does not update when Images Draw Method is GLSL
Exact steps for others to reproduce the error
- Open file.
- User Preferences > System > Images Draw Method > set to GLSL.
- Render file.
- For me, the tile markers (orange squares) show up and the images is being rendered (you can verify by switching the image view render pass to depth and back to combined).
Working test case:
- Open file.
- User Preferences > System > Images Draw Method > set to DrawPixels or 2D Texture.
- Render file.