System Information
Windows 7
NVidia GeForce GTX 960
Blender Version
Broken: 2.75a c27589e
Worked: No ideae
Short description of error
**Attempting create the same functionality as flash and after effects by setting custom properties in the object tab or the texture tab. a few thing go wrongl"
Here is a link to get an idea on how i am wanting to use blender: https://www.youtube.com/watch?v=vQxD8OOjh-I
If you watch the video you will notice the blender can do 95% of what they are talking about its missing in software library system that isn't tied to an image sequence - Ideally a better or similar system to toonbooms "Animate Pro" library setup draw and save the image we instant feed back straight away would be better.
Adding a custom property to the "object tab" of the properties panel the property will show up in the 3d viewports "Hot key N panel window"
but image sequence that is texture on the plane will not update unless you specifically have the texture tab window selected in the properties panel.
Alternatively if a custom property is set in the texture tab of the properties panel the image updates but the custom property don't show up in the 3d viewports "Hot key N panel window"
Exact steps for others to reproduce the error**
Option 1
0. blender internal
- Import image as plane
- Select the first image an image sequenceand the following import images as planes options
- Default setting are good and then tick
- Shadles -Transparent -use alp
- Change the textures from "single image" to "Image sequence" under the Texture Tab
- Create custom properties on the image plane that is imported
- Property doesn't appear in the 3D view port
- Hook up the Driver
Option 2
0. blender internal
- Import image as plane
- Select the first image an image sequence and the following import images as planes options
- Default setting are good and then tick
- Shadles -Transparent -use alp
- Change the textures from "single image" to "Image sequence"
- Create custom properties on the image plane that is imported under Object tab
- Property appears in the 3D viewport but doesn't show up update unless you change from the object tab to the texture tab settings
You can see now that a quick glance pick and click option shown in the Link is a much more elegant solution i have thoughts on what needs to be done to achieve this and like blender is actually 95% of the way their.
But right now this what I have so this what I will use
Thank you
If you want contact me through google hangouts you can.
MrAdamEarle@gmail.com{F231463}