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VSE doesn't correctly handle scene strips with NLA animation
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Description

System Information
Win7/64, GTX 750 Ti

Blender Version
2.75a official and latest build Blender-2.76.0-git.4aad17c-AMD64.
Was already broken in Blender 2.57. Didn't try even older versions.

Short description of error
If a video sequence contains a scene containing NLA animated data, the NLA strips are not evaluated correctly.

Exact steps for others to reproduce the error

  1. Open the attached file. Description: It contains two scenes: Scene "Default" contains an NLA animated cube. Scene "Video" contains a scene strip referencing the Default scene.
  2. In the default scene, press Alt+A. The cube is animated by a translation followed by scaling. Scaling is done at the final position of the translation.
  3. Switch to screen layout "Video" which refers to equally named scene "Video".
  4. Press Alt+A to see the animation in the top window. Notice that scaling starts at the original position of the cube. I expect that scaling starts at the final position of the cube. In general, the animation in a scene itself must be the same if reused in a VSE scene strip.

Thanks.

Event Timeline

Willi (willi) raised the priority of this task from to 90.
Willi (willi) updated the task description. (Show Details)
Willi (willi) edited a custom field.
Willi (willi) added a subscriber: Willi (willi).
Bastien Montagne (mont29) lowered the priority of this task from 90 to 50.Sep 27 2015, 11:11 AM
Joshua Leung (aligorith) changed the task status from Unknown Status to Unknown Status.Sep 29 2015, 5:48 AM

Closing. Indeed, this should just be a duplicate of that other issue.