Page MenuHome

Blender is closing when Blender Render changing to Cycles Render or opening File -> User Preferences -> System.
Closed, ArchivedPublic

Description

System Information
PC with windows 7 x64 Sp1. Graphics are: AMD Radeon. HD 7670M and Intel(R) HD Graphics 4000 (driver version: 8.951.9.3000).

Blender Version
Trying on blender: 2.76 rc2 win64 and 2.75a win64.

Short description of error

Exact steps for others to reproduce the error
Blender GUI and blender console are closing with no info when Blender Render changing to Cycles Render or opening File -> User Preferences -> System. What is wrong?

Event Timeline

Nikolay (thesquid) raised the priority of this task from to 90.
Nikolay (thesquid) updated the task description. (Show Details)
Nikolay (thesquid) added a project: BF Blender.
Nikolay (thesquid) edited a custom field.

Can not reproduce it on Win7/64 SP1.
Tried Blender 2.75a official and Blender-2.76.0-git.4aad17c-AMD64.
Tried with Nvidia GTX 750 Ti (driver 355.60) and also with AMD HD 6850 (catalyst 15.7).

Bastien Montagne (mont29) lowered the priority of this task from 90 to 30.Sep 28 2015, 8:42 AM

This is most likely yet another case of GPU driver crashing when querying for its compute capabilities (OpenCL…). Please ensure both your OS and drivers (intel and AMD ones) are fully up-to-date.

Bastien Montagne (mont29) changed the task status from Unknown Status to Archived.Oct 5 2015, 8:22 AM
Bastien Montagne (mont29) claimed this task.

No news since one week…

Errors were catched with "AMD-Catalyst-Omega-14.12-Without-DOTNet45-Win8.1-64bit". This driver was strongly recomended by "SWM_Setup" as the bestest for my PC. "SWM_Setup" is the utility witch automatically upgrade you software. This problem was solved by forcibly installation latest drivers witch downloaded from the official website of the manufacturer. But was shown a message that this driver has not been tested with my hardware and not recommended. This solution allowed me to change render and enter "File -> User Preferences -> System". But my Cycles Render is infinitely slow with calculation by my OpenCL device (Turks). Calculation by CPU is much faster.

Well, a low-end 3 (nearly 4) years old GPU with 1 GB or ram… GPU computing is not a panacea, you need a mid-to-high-end recent hardware to make something as big as Cycles to run correctly on GPU.

I am happy to know that gimmicks killing all my resources. And time of low requirements masterpieces passed away. Plz more bells and whistles! And less optimization! I am just a stuped consume and ready for change hardware 4 times in year Oniomania!!

Please stop making that kind of post, it’s totally useless, and has nothing to do on a bug tracker.

Nikolay (thesquid) added a comment.EditedOct 6 2015, 8:59 PM

See no bugs, hear no bugs, speak no bugs. We are open source means we are infallible. "plz stop talking about our software problems" LOL Back to my problem. Rendering on my OpenCL device is really infinitely. Blender shows that process going on but no progress. If all of you are soo busy and narcissistic just describe the valid drivers and supporting programs conditions and links to download.

http://www.blender.org/manual/render/cycles/gpu_rendering.html

"We only support graphics cards with GCN architecture (HD 7xxx and above). Not all HD 7xxx cards are GCN cards [...]"

7670M doesn't seem to have GCN architecture implemented.