System Information
Win 7 Ult 64
GeForce GTX 580
Blender Version
Broken: Buildbots Last ~48 hrs
3780158-win64
a149a67-win64
Worked: Before 2-3 days
Short description of error
When going to Sculpt Mode and doing sculpting, after exiting SculptMode and returning to ObjectMode the mesh seems as it did not take any sculpting.
After saving and reopening the file, it looks OK.
After further testing on a default scene with a scene I think the culprit is that some AutoSmoothing gets applied to the mesh. If i go to Properties > ObjextData >check then uncheck again AutoSmooth it get's fixed.
This has to be repeated after each time you go into SculptMode and exit.
Exact steps for others to reproduce the error
- Create a Cube
- Add Subsurf 4 Levels
- Apply Subsurf / Convert To Mesh
- Enter SculptMode > Change to Crease Brush with strong strngth > Apply some strokes
- Exit SculptMode
... The mesh looks weird. Enter SculptMode - it looks fine
- Go to Properties > ObjextData >check then uncheck again AutoSmooth it get's fixed.
- This happens every time entering ScilptMode and making strokes.